We would like to thank the participants in the 48th Annual Logspiel - we hope that all had a fantastic time. It was great to see so many returning teams and we were very pleased to host some others in their inaugural Logspiel. It was especially gratifying to see one team travel in excess of 3000 kilometers to give us a curling lesson.
As always our goal was to ensure that all curlers and guests were able to take away fond memories of their time on the ice and in the lounge.
We're hoping to see you return next year for another round - Feb. 25-27, 2027.
48th Annual Logspiel Committee
Feb 19, 2026
1:00pm - 3:00pm Draw # 1
3:30pm - 5:30pm Draw # 2
6:00pm - 12:00am Meet & Greet - ECC Lounge
Feb 20, 2026
10:00am -12:00pm Draw # 3
12:30pm - 1:00pm Opening Ceremonies
1:00pm - 3:00pm Draw # 4
3:00pm - 4:00pm Ice Maintenance
4:00pm - 6:00pm Draw # 5
6:30pm - 8:30pm Draw # 6
Feb 21, 2026
10:30am -12:30pm Draw # 7 Playoffs
1:00pm - 3:00pm Draw # 8 Playoffs
3:00pm - 4:00pm Ice Maintenance
4:00pm - 6:00pm Draw # 10 Event Finals
6:00pm - 7:00pm Cocktails
7:00pm - 8:00pm Banquet
8:00pm - 8:30pm Prize Presentations
8:30pm - 1:00am More cocktails
• A reverse draw is included in your entry fee, with one lucky team receiving their $320 entry fee back at the banquet.
• A Calcutta draw is also included so your team will have a shot at the cash prizes going to a winner in each of the 4 events.
• After a winner has been determined in their first game, each team will be required to throw a draw to the button as per Rule # 6.
1. Curl BC General Rules of Play will apply.
2. Five rock free guard zone rule applies.
3. Remember to record your game results in the lounge after games.
4. Points during Round Robin play are Win – 1 point, Loss – 0 points.
5. All games to start at the scheduled time and no new ends are to start after 1 hour and 50 minutes from when the first rock is thrown, except as noted in Rule # 9. An end is deemed to be complete and a new end started after the thirds have determined the score. A team being late will forfeit the hammer, one point, and the game will be shortened by one end for every 10 minutes late. The game will be forfeited after 30 minutes. In the event that both teams are forced to default, a winner will be determined by a coin toss conducted by bonspiel committee members.
6. After a winner is decided in their first game each team is require to throw a draw to the button as set out in Rule # 8 a) and b). This draw will be used to break ties in round robin games. Rocks must be in the house to be counted and should be registered as DNC if they are not. A tape measure and a recording sheet will provided at the end of sheet 4.
7. All games will be eight ends or less except as noted in Rule # 9.
8. Ties in games prior to the event final games will be settled by a draw to the house;
a) any team member may throw the draw,
b) sweeping is permitted by the throwing team only,
c) rocks must be in the house to be counted.
9. Ties in event final games will be settled with an extra end.
10. In the event that a final game remains tied after an extra end, the winner of the game shall be determined by a draw to the button as set out in Rule # 8.
11. No time limit shall be imposed on the event final games.
12. Spares are permitted but they may not be from any active or eliminated team from the bonspiel. A team may have no more than two spares for any game and must have at least two original team members in any game.